Tormishire is a game independently developed by James Whitehead. It is an adventure platformer with quasi-experimental gameplay. Tormishire draws similarities to Cave Story, Super Metroid, and Turrican, but it’s not quite like those games, and it’s not lacking in action; it’s best described as Castlevania: Aria of Sorrow meets Metroid.
Astrada, the world where Tormishire takes place, was inspired by Whitehead’s own local caves and landmarks. A resident of Saddleworth, England, Whitehead lives near several natural—and constructed—caverns and mines. The Speedwell Caverns, the Titan caves, and Dovestone Reservoir have all been cited as inspirational, albeit romanticized to some degree. Naturally, Tormishire takes place in a large cave system.
With so many sources of inspiration for both visual aesthetic and gameplay, Tormishire is the coolest indie game you haven’t played.