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Skyrim: Of Guilds, Cat Burglars, and Rebels

There was a video posted last week (it’s embedded above) talking about a problem with Skyrim. The creator, Mumbles, focused on the Thieves Guild in Riften. In case you do not recall, the Thieves Guild quest line starts when the player visits Riften. They will be approached by a man named Brynjolf, who claims all of the player’s wealth was gained through illegitimate means—stealing, extortion, robbing the dead, things like that.

I’m not going to summarize the problem Mumbles addresses. The video is not even five minutes long. Just watch it; she makes her point pretty succinctly.

Anyway, it’s no secret that I did not like the Thieves Guild quest line. It had its moments and started with a cool premise, but I didn’t like it overall. Compare my articles on the Thieves Guild with my articles on the Dark Brotherhood, and you can see that I was far more enthusiastic about the Dark Brotherhood. It is simply the better faction. The writing was better, the quests were better, the design was better. All well and good, but this doesn’t really touch on why the Dark Brotherhood is better. It wasn’t until I watched Mumbles’ video that I realized what makes the Dark Brotherhood stand out.

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