World of Warcraft wasn’t the first MMO, nor is it the longest running, but it’s certainly the most popular, boasting an impressive 11 million subscribers. Thus it should come as no surprise that when a new MMO comes on to the market it has to compete with Blizzard’s behemoth. Developers of these MMOs know this, and so their best strategy is to try and get a cut of the action. Their plan involves taking the basics of World of Warcraft and dressing it up with some new gimmick. This is a fallacy. Nobody wants more WoW. If I want to play WoW then I’m going to log into WoW and play WoW. I’m not going to buy a whole new game and learn its quirks and try to integrate myself with its community only to find out that I’m playing a re-skin of WoW. On the other hand, The Exiled Realm of Arborea, or TERA for short, claims to break the mold that Blizzard made popular. Is it successful?
If you like to keep your ear to the ground when it comes to gaming news, you have no doubt heard your fair share of controversies that seems to have a large portion of gamers up in arms. Recently with the release of Gears of War 3, one such controversy has risen to the surface again: DLC already present on game discs. It seems that no matter which gamer you ask, he or she is going to have a polarized opinion on the subject. And since individuals with opposing views on the internet tend to be incapable of making civilized arguments, I thought it might be a good idea to share my rational views on the subject.